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There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
Unprimed quantities refer to position, velocity and acceleration in one frame F; primed quantities refer to position, velocity and acceleration in another frame F' moving at translational velocity V or angular velocity Ω relative to F. Conversely F moves at velocity (—V or —Ω) relative to F'. The situation is similar for relative ...
[11] [12]: 150 The physics concept of force makes quantitative the everyday idea of a push or a pull. Forces in Newtonian mechanics are often due to strings and ropes, friction, muscle effort, gravity, and so forth. Like displacement, velocity, and acceleration, force is a vector quantity.
Moreover, any object traveling at a constant velocity must be subject to zero net force (resultant force). This is the definition of dynamic equilibrium: when all the forces on an object balance but it still moves at a constant velocity. A simple case of dynamic equilibrium occurs in constant velocity motion across a surface with kinetic ...
Requiring the force balance F d = F e and solving for the velocity v gives the terminal velocity v s. Note that since the excess force increases as R 3 and Stokes' drag increases as R, the terminal velocity increases as R 2 and thus varies greatly with particle size as shown below.
A set of equations describing the trajectories of objects subject to a constant gravitational force under normal Earth-bound conditions.Assuming constant acceleration g due to Earth's gravity, Newton's law of universal gravitation simplifies to F = mg, where F is the force exerted on a mass m by the Earth's gravitational field of strength g.
Velocity is the speed in combination with the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies. Velocity is a physical vector quantity: both magnitude and direction are needed to define it.
F is the resultant force applied, t 1 and t 2 are times when the impulse begins and ends, respectively, m is the mass of the object, v 2 is the final velocity of the object at the end of the time interval, and; v 1 is the initial velocity of the object when the time interval begins. Impulse has the same units and dimensions (MLT −1) as momentum.