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Cookie Jar: The contestant rolled a die and won $1,500 for a six, or $100 times any other number that came up. Also called "Trick or Treat" on the Halloween episode. Diamond Mine: Each number corresponded to a different item of jewelry, and the contestant won the item for the number rolled. Dice Derby: This game mimicked a horse race. One horse ...
Each game consists of six rounds, numbered one to six in the order played. Players take turns rolling three dice. One point is awarded for each die rolled that matches the current round number, 5 points are awarded if all three dice match each other, but do not match the current round number, and 21 points if all three dice match the current round number (a "bunco").
The original 1978 Parker Brothers game board of Bonkers! Each game of Bonkers! comes with the following: a gameboard; four pawns; a stack of cardboard track cards 2 each of the following "Back" cards 1 through 6, 10, 12; 2 each of the following "Ahead" cards 1 through 6, 10, 12; 2 each of the following special cards Go to Nearest Score; Roll ...
Seventeen of the 100+ game scores came in suspended tie games. Only seven of the 100 highest game scores were no-hitters. Walter Johnson and Nolan Ryan had the most 100-point game scores with four apiece. Johnson had two in 1918, one in 1919, and a fourth in 1926; Ryan's came in 1972, 1973, 1990 and 1991.
The game of Pig is played with a single six-sided die. Pig is a simple die game first described in print by John Scarne in 1945. [1] Players take turns to roll a single die as many times as they wish, adding all roll results to a running total, but losing their gained score for the turn if they roll a .
The players wait in a line. Each player on their turn goes up and holds a square-shaped table with a balloon. They have to guess a number between 1-100 while avoiding a trigger number; the range narrows down with each guess. If the contestant guesses the trigger number, the balloon pops and they lose.
The sum total of fingers displayed is either odd or even. If the result is odd, then the person who called even is the victor, and can decide the issue as they see fit. [7] [8] [9] Often, the participants continue to shoot for a best two out of three. [10] From a game-theoretic perspective, the game is equivalent to matching pennies. See that ...
For example, if the first roll of the dice shows a 6, a 4, two 3s and a 1, the player banks the 6 but must reroll the 4 because there is no 5 yet. If their second roll is a 6, a 5, a 4 and a 1 they may bank the 5 and 4 together, and now they have a full "crew" for their ship. Each player has only three rolls, and after their third they score ...