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  2. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  3. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet Σ. Σ may be a human language alphabet, for example, the letters A through Z and other applications may use a binary alphabet (Σ = {0,1}) or a DNA alphabet (Σ = {A,C,G,T}) in bioinformatics .

  4. Pattern search (optimization) - Wikipedia

    en.wikipedia.org/wiki/Pattern_search_(optimization)

    Outside of such classes, pattern search is a heuristic that can provide useful approximate solutions for some issues, but can fail on others. Outside of such classes, pattern search is not an iterative method that converges to a solution; indeed, pattern-search methods can converge to non-stationary points on some relatively tame problems. [6] [7]

  5. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    Here, 0 is a single value pattern. Now, whenever f is given 0 as argument the pattern matches and the function returns 1. With any other argument, the matching and thus the function fail. As the syntax supports alternative patterns in function definitions, we can continue the definition extending it to take more generic arguments:

  6. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    for (x = 0; x < width; x++) do for (y = 0; y < height; y++) do i:= IterationCounts[x][y] NumIterationsPerPixel[i]++ The third pass iterates through the NumIterationsPerPixel array and adds up all the stored values, saving them in total. The array index represents the number of pixels that reached that iteration count before bailout.

  7. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    The flyweight pattern is useful when dealing with a large number of objects that share simple repeated elements which would use a large amount of memory if they were individually embedded. It is common to hold shared data in external data structures and pass it to the objects temporarily when they are used.

  8. CYK algorithm - Wikipedia

    en.wikipedia.org/wiki/CYK_algorithm

    The dependence on efficient matrix multiplication cannot be avoided altogether: Lee (2002) has proved that any parser for context-free grammars working in time (| |) can be effectively converted into an algorithm computing the product of ()-matrices with 0-1-entries in time (/), and this was extended by Abboud et al. [4] to apply to a constant ...

  9. glob (programming) - Wikipedia

    en.wikipedia.org/wiki/Glob_(programming)

    A screenshot of the original 1971 Unix reference page for glob – the owner is dmr, short for Dennis Ritchie.. glob() (/ ɡ l ɒ b /) is a libc function for globbing, which is the archetypal use of pattern matching against the names in a filesystem directory such that a name pattern is expanded into a list of names matching that pattern.