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MacBook Pro (Late 2006) MacBook Pro (Mid 2007) MacBook Pro (Late 2007) 2.16–2.60 667–800 4 1 2 October 2006 February 2008 MacBook (Late 2006) MacBook (Mid 2007) MacBook (Late 2007) 1.83–2.20 667–800 2–4 1 2 November 2006 February 2008 Mac mini (Mid 2007) 1.83–2.00 667 2–4 1 2 August 2007 March 2009 MacBook Air (Unibody) 1.60–1. ...
Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4] In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision. [5] In version 5, Geekbench dropped support for IA-32. [6]
MoltenVK is a software library which allows Vulkan applications to run on top of Metal on Apple's macOS, iOS, and tvOS operating systems.It is the first software component to be released for the Vulkan Portability Initiative, a project to have a subset of Vulkan run on platforms lacking native Vulkan drivers.
The 14-inch and 16-inch MacBook Pro models feature a thicker and more-squared design than their immediate Intel-based predecessors. The keyboard features full-sized function keys, with the keyboard set in a "double anodized" black well. [26] The MacBook Pro branding has been removed from the bottom of the display bezel and is engraved on the ...
The M1 13-inch MacBook Pro was released alongside an updated MacBook Air and Mac Mini as the first generation of Macs with Apple's new line of custom ARM-based Apple silicon processors. [114] This MacBook Pro model retains the same form factor/design and added support for Wi-Fi 6, USB4, and 6K output to run the Pro Display XDR. [115]
The first 3DMark was one of the first 3D benchmarks to be aimed directly at the 3D gaming community, rather offering a generic overview of a PC's capabilities. [3] The graphics tests use an early version of Remedy Entertainment's MAX-FX engine, which was later used in the game Max Payne. October 26, 1998 Windows 95 Windows 98: DirectX 6.0
The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.
The Standard Performance Evaluation Corporation (SPEC) is a non-profit consortium that establishes and maintains standardized benchmarks and performance evaluation tools for new generations of computing systems. SPEC was founded in 1988 and its membership comprises over 120 computer hardware and software vendors, educational institutions ...