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The following rules are applicable to games in organized tournaments and matches, sanctioned by FIDE. They mention timing (chess clocks), arbiters (or, in USCF play, directors), keeping score, and adjournment. The FIDE Laws of Chess define the rules for standard chess, rapid chess, blitz chess, and guidelines for Chess960.
The modern rules of chess (and breaking them) are discussed in separate articles, and briefly in the following subsections: Rules of chess – rules governing the play of the game of chess. White and Black in chess – one set of pieces is designated "white" and the other is designated "black". White moves first.
PyChess is a free software chess client developed for GNU. It allows users to play offline or online via the Free Internet Chess Server (FICS). PyChess also incorporates a built-in chess engine, which in contrast to most other chess AIs is written in the Python language and focuses more on fun of play than raw strength. For more advanced users ...
Download QR code; Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; Wikidata item; ... Pages in category "Rules of chess"
While his parents are on holiday, Fritz White—controlled by the player—is challenged to a game of chess by King Black. Working with his cousin Bianca, and his parents' friend King Kaleidoscope, they travel across the countryside while engaging in a series of minigames, which demonstrate chess piece movements, such as a Ms. Pac-Man-style game demonstrating the rook's horizontal and vertical ...
Watermelon chess is a two-player abstract strategy game from China where it is known as xi gua qi. It is also known as the surround game and globe . Played on a network of curved lines, players take turns to move a piece, capturing the opponent's pieces by surrounding them.
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In games that cannot end in a draw, such as Hex, the pie rule theoretically gives the second player a win (since one of the players must have a winning strategy after the first move, and the second player can choose to be this player), but the practical result is that the first player will choose a move neither too strong nor too weak, and the ...