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Grounds for disqualification if opponent does not commit a foul start or cross boundary lines. Also known as a bustout. bump and run A move with origins in stock car racing, where a trailing car intentionally bumps the car in front in an attempt to pass. [14] burnout The act of spinning the driven wheels in place to heat the tires up for better ...
They come in two major types, quill and threadless. The angle and length plays a major part in how the bicycle fits the rider. [7] Sticky bottle A technique often used by the rider who takes food and water from the team car during a race. The car occupant continues to hold the bottle after handing it to the rider, effectively dragging the athlete.
In the Classical period, C major was the key most often chosen for symphonies with trumpets and timpani. Even in the Romantic period, with its greater use of minor keys and the ability to use trumpets and timpani in any key, C major remained a very popular choice of key for a symphony. The following list includes only the most famous examples.
Although B major is usually considered a remote key (due to its distance from C major in the circle of fifths and fairly large number of sharps), Frédéric Chopin regarded its scale as the easiest of all to play on the piano, as its black notes fit the natural positions of the fingers well; as a consequence he often assigned it first to beginning piano students, leaving the scale of C major ...
Hub gear: a gearbox mounted inside the hub, 3-speed is common, 5, 7 are available ("Sturmey-Archer"), Enviolo makes a CVT, and Rohloff makes a 14-speed hub. Cable operated by one or two cables; Indicator: a turn signal; Inner tube: a bladder that contains air to inflate a tire. Has a Schrader, "Woods"/"Dunlop" or Presta valve for inflation and ...
Another major sticking point has been whether prosecutors could prove the troopers acted “willfully” in abusing Greene — a key component of civil rights charges that has complicated such ...
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At the end of the game, one may complete a round. E.g., with three players A, B and C (starting on that order), if B is the first to cross the finish line, C is allowed one more move to complete the A-B-C cycle. The winner is the player whose car is the greatest distance beyond the finish line.