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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  3. Volume of an n-ball - Wikipedia

    en.wikipedia.org/wiki/Volume_of_an_n-ball

    The volume of a n-ball is the Lebesgue measure of this ball, which generalizes to any dimension the usual volume of a ball in 3-dimensional space. The volume of a n -ball of radius R is R n V n , {\displaystyle R^{n}V_{n},} where V n {\displaystyle V_{n}} is the volume of the unit n -ball , the n -ball of radius 1 .

  4. Zen of Python - Wikipedia

    en.wikipedia.org/wiki/Zen_of_Python

    The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...

  5. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  6. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  7. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or class may only inherit from one particular object or class.

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  9. Order of magnitude - Wikipedia

    en.wikipedia.org/wiki/Order_of_magnitude

    For a number written in scientific notation, this logarithmic rounding scale requires rounding up to the next power of ten when the multiplier is greater than the square root of ten (about 3.162). For example, the nearest order of magnitude for 1.7 × 10 8 is 8, whereas the nearest order of magnitude for 3.7 × 10 8 is 9.