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Castlevania: Harmony of Despair features cooperative gameplay somewhat similar to Castlevania: Portrait of Ruin.. Gameplay includes a co-op mode (the Xbox 360 release only allows for internet co-op, while the PlayStation 3 release supports local multiplayer [4]) which plays like the "Boss Rush Mode" of previous 2D Castlevania games, but with several rooms and items to find, culminating in a ...
In Castlevania: Harmony of Dissonance, Simon is playable in the Boss Rush mode, looking exactly as he did in Castlevania. In Castlevania: Harmony of Despair, Simon is an extra character purchased as downloadable content, the sprite from the original game also being reused here. A special stage that recreates the game's castle layout can also be ...
Castlevania: Harmony of Despair OST: January 13, 2011: 1:16:56: Konami [205] Pachislot Akumajo Dracula III OST: February 22, 2012 1:13:44 Konami [206] Castlevania: Lords of Shadow – Ultimate Edition Soundtrack: February 22, 2012 1:10:21 1:43:27 [g] Konami [207] [208] [209] Castlevania: Lords of Shadow – Mirror of Fate (Original Game ...
This is a title Alucard seems to have adopted for himself, as his actual full name is Adrian Fahrenheit Ţepeş. Alucard also appeared in Captain N: The Game Master, voiced by Ian James Corlett. Alucard appears in Mirror of Fate, the second game in the Lords of Shadow series. It is revealed that this version of Alucard was originally Trevor ...
It is revealed that centuries ago, Alucard had come to Dracula with a plan to destroy both Zobek and Satan, using his sword, the Crissaegrim (created from a shard of the Vampire Killer), on him to induce a deep sleep and thus setting the current events into motion. The truth now known, the bodyguard reveals himself to be Alucard.
Castlevania: Harmony of Dissonance [a] is a 2002 action role-playing game developed by Konami Computer Entertainment Tokyo and published by Konami for the Game Boy Advance. Part of Konami's Castlevania video game series, it is the second installment of the series on the Game Boy Advance.
A fight in Castlevania Judgment. The game features 3D environments, and uses the motion-sensing controls of the Wii Remote and Nunchuk. [4] The Wii Remote is used for attacks, including basic attacks, "sub-weapons" and weapon attacks, by swinging the remote, and the Nunchuck is used to move the character around the stage and for defensive moves. [5]
Castlevania Puzzle: Encore of the Night is a 2010 Castlevania puzzle game featuring Alucard and other Castlevania: Symphony of the Night characters for iOS and Windows Phone. It retells the story of Symphony of the Night. It features a role-playing game system and touched up sprites.