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800 MHz, 1066 MHz, 2.5GT/s, 5 GT/s 64 KiB per core 2x256 KiB – 2 MiB 0 KiB – 3 MiB Intel Core: Txxxx Lxxxx Uxxxx Yonah: 2006–2008 1.06 GHz – 2.33 GHz Socket M: 65 nm 5.5 W – 49 W 1 or 2 533 MHz, 667 MHz 64 KiB per core 2 MiB N/A Intel Core 2: Uxxxx Lxxxx Exxxx Txxxx P7xxx Xxxxx Qxxxx QXxxxx Allendale Conroe Merom Penryn Kentsfield ...
Share of processor families in TOP500 supercomputers by year [needs update]. As of June 2022, all supercomputers on TOP500 are 64-bit supercomputers, mostly based on CPUs with the x86-64 instruction set architecture, 384 of which are Intel EMT64-based and 101 of which are AMD AMD64-based, with the latter including the top eight supercomputers. 15 other supercomputers are all based on RISC ...
World War II grand strategy video games (1 C, 19 P) Pages in category "Computer wargames" The following 200 pages are in this category, out of approximately 350 total.
This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] Out of the 63 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South Korea and China.
It is based on World War II and is a thematic continuation of its World War I-based precursor Battlefield 1. It was released for PlayStation 4, Windows, and Xbox One in November 2018. Pre-release reception of Battlefield V was mixed, with the announcement trailer causing significant backlash from some fans of the series. Upon release, the game ...
Strategic Command is a series of computer video games developed by Fury Software and Battlefront.com, and published by Excalibur Publishing. [1] Since the premiere of the first game in the series, Strategic Command: European Theater in 2002, eight further new titles and six expansion packs have been released, with the ninth game released in 2022, Strategic Command: American Civil War, being ...
This is a list of best-selling game consoles by region. This page consists of countries in Asia, North America, Europe, and other regions, which all used different analog television color systems; these being NTSC , PAL and SECAM .
As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...