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  2. 4K resolution - Wikipedia

    en.wikipedia.org/wiki/4K_resolution

    The company [which?] has used a technique now called "e-shift" to extrapolate extra pixels from 1080p sources to either display 4K on screens via upscaling or from native 4K sources at a much lower price than native 4K projectors. [96] This technology of non-native 4K had its fourth generation in 2016.

  3. High-resolution audio - Wikipedia

    en.wikipedia.org/wiki/High-resolution_audio

    High-resolution audio (high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates. However, 44.1 kHz/24-bit, 48 kHz/24-bit and 88.2 kHz/24-bit recordings also exist that are labeled HD audio.

  4. FLAC - Wikipedia

    en.wikipedia.org/wiki/FLAC

    FLAC (/ f l æ k /; Free Lossless Audio Codec) is an audio coding format for lossless compression of digital audio, developed by the Xiph.Org Foundation, and is also the name of the free software project producing the FLAC tools, the reference software package that includes a codec implementation.

  5. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    Bluetooth audio Yes No No Yes No LHDC: Savitech 2017 5.0.6 (2022-08-03) Non-free Mobile phones, Bluetooth headphones, Home receivers Android 10: Bluetooth audio Yes No Yes Yes No L2HC Huawei: 2020 3.0 (2023-09-19) Non-free Huawei products, EMUI, HarmonyOS: Android 10, OpenHarmony, Oniro OS Bluetooth audio NearLink audio Yes Yes Yes Yes Yes Lyra ...

  6. Sample-rate conversion - Wikipedia

    en.wikipedia.org/wiki/Sample-rate_conversion

    For example, Compact Disc Digital Audio and Digital Audio Tape systems use different sampling rates, and American television, European television, and movies all use different frame rates. Sample-rate conversion prevents changes in speed and pitch that would otherwise occur when transferring recorded material between such systems.

  7. Comparison of audio synthesis environments - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio...

    Software audio synthesis environments typically consist of an audio programming language (which may be graphical) and a user environment to design/run the language in. Although many of these environments are comparable in their abilities to produce high-quality audio, their differences and specialties are what draw users to a particular platform.

  8. Microsoft's 'Project Scorpio' games will run in native 4K - AOL

    www.aol.com/news/2016-09-19-microsoft-project...

    You'd be forgiven for doubting that Microsoft's Project Scorpio could really deliver on the promise of 4K gaming. Most PlayStation 4 Pro games won't run in true 4K, and the current wave of 4K ...

  9. Native resolution - Wikipedia

    en.wikipedia.org/wiki/Native_resolution

    The native resolution of a liquid crystal display (LCD), liquid crystal on silicon (LCoS) or other flat panel display refers to its single fixed resolution. As an LCD consists of a fixed raster , it cannot change resolution to match the signal being displayed as a cathode-ray tube (CRT) monitor can, meaning that optimal display quality can be ...