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  2. List of abstract strategy games - Wikipedia

    en.wikipedia.org/.../List_of_abstract_strategy_games

    An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.

  3. Category:Abstract strategy games - Wikipedia

    en.wikipedia.org/wiki/Category:Abstract_strategy...

    Many of the world's classic board games, including chess, go, and mancala, fit into this category. Play is sometimes said to resemble a series of puzzles the players pose to each other. A purist's definition of an abstract strategy game requires that it cannot have random elements or hidden information.

  4. Concentration (card game) - Wikipedia

    en.wikipedia.org/wiki/Concentration_(card_game)

    Rules can be changed here too: it can be agreed before the game starts that matching pairs be any two cards of the same rank, a color-match being unnecessary, or that the match must be both rank and card suit. The game ends when the last pair has been picked up. The winner is the person with the most pairs. There may be a tie for first place.

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  6. Cathedral (board game) - Wikipedia

    en.wikipedia.org/wiki/Cathedral_(board_game)

    Cathedral, also known as Cathedral: The Game of the Mediaeval City, is a two-player abstract strategy game designed by Robert Moore and first published in 1979, in which dark and light factions vie for territorial supremacy within the bounds of a medieval city. Players play pieces to capture territory on a game board, attempting to place all or ...

  7. Y (game) - Wikipedia

    en.wikipedia.org/wiki/Y_(game)

    Y is an abstract strategy board game, first described by John Milnor in the early 1950s. [ 1 ] [ 2 ] [ 3 ] The game was independently invented in 1953 by Craige Schensted and Charles Titus. It is a member of the connection game family inhabited by Hex , Havannah , TwixT , and others; it is also an early member in a long line of games Schensted ...

  8. Lines of Action - Wikipedia

    en.wikipedia.org/wiki/Lines_of_Action

    The game can become quite tactical in open positions where the pieces on both sides are mobile. The strategic depth of the game, however, derives to a large extent from blocking strategies designed to limit the opponent's mobility. It can be advantageous to pin one or more enemy pieces against the side of board by moving in the second row or ...

  9. Breakthrough (board game) - Wikipedia

    en.wikipedia.org/wiki/Breakthrough_(board_game)

    Although the rules are quite simple (and were the simplest rules in the 2001 8x8 Game Design Competition), the strategy is complex and sophisticated. [2] Generally, an effective offensive strategy is to recognize and attack "pivotal" pieces which are in positions to block multiple routes to victory.