Search results
Results From The WOW.Com Content Network
An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.
Many of the world's classic board games, including chess, go, and mancala, fit into this category. Play is sometimes said to resemble a series of puzzles the players pose to each other. A purist's definition of an abstract strategy game requires that it cannot have random elements or hidden information.
See Lists of video games for related lists.. This is a comprehensive index of turn-based strategy video games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
The game is free for download for major platforms. [44] Comma 8 Studios later acquired the mobile M.U.L.E. license and released M.U.L.E. Returns for iOS in November 2013. [45] The source code to M.U.L.E., believed lost, was revealed in 2020 to be in the possession of Julian Eggebrecht. In the 1980s he had pitched an enhanced 16-bit version of ...
Rules can be changed here too: it can be agreed before the game starts that matching pairs be any two cards of the same rank, a color-match being unnecessary, or that the match must be both rank and card suit. The game ends when the last pair has been picked up. The winner is the person with the most pairs. There may be a tie for first place.
Stars! is a turn-based strategy, science fiction 4X video game (eXplore, eXpand, eXploit, eXterminate), originally developed by Jeff Johnson and Jeff McBride with help from Jeffrey Krauss ("the Jeffs") for personal use, initially released as shareware for Microsoft Windows in 1995. [2]
Archon: The Light and the Dark is a 1983 video game developed by Free Fall Associates and one of the first five games published by Electronic Arts.It is superficially similar to chess, in that it takes place on a board with alternating black and white squares, but instead of fixed rules when landing on another player's piece, an arcade-style fight takes place to determine the victor, and each ...
Breakthrough is an abstract strategy board game invented by Dan Troyka in 2000 and made available as a Zillions of Games file (ZRF). It won the 2001 8x8 Game Design Competition, even though the game was originally played on a 7x7 board, as it is trivially extensible to larger board sizes.