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A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.
A projected coordinate system – also called a projected coordinate reference system, planar coordinate system, or grid reference system – is a type of spatial reference system that represents locations on Earth using Cartesian coordinates (x, y) on a planar surface created by a particular map projection. [1]
Build the Earth was created by YouTuber PippenFTS in March 2020 as a collaborative effort to recreate Earth in the video game Minecraft. [1] During the COVID-19 lockdowns , the server aimed to provide players with the opportunity to virtually experience and construct the world.
Illustration of a Cartesian coordinate plane. Four points are marked and labeled with their coordinates: (2,3) in green, (−3,1) in red, (−1.5,−2.5) in blue, and the origin (0,0) in purple. In analytic geometry, the plane is given a coordinate system, by which every point has a pair of real number coordinates.
Cylindrical equal-area projection with standard parallels at 30°N/S and an aspect ratio of (3/4)π ≈ 2.356. 2002 Hobo–Dyer: Cylindrical Equal-area Mick Dyer: Cylindrical equal-area projection with standard parallels at 37.5°N/S and an aspect ratio of 1.977. Similar are Trystan Edwards with standard parallels at 37.4° and Smyth equal ...
In graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. [9] Such a drawing is called a plane graph or planar embedding of the graph.
Note: solving for ′ returns the resultant angle in the first quadrant (< <). To find , one must refer to the original Cartesian coordinate, determine the quadrant in which lies (for example, (3,−3) [Cartesian] lies in QIV), then use the following to solve for :
A Cartesian coordinate surface in this space is a coordinate plane; for example z = 0 defines the x-y plane. In the same space, the coordinate surface r = 1 in spherical coordinates is the surface of a unit sphere, which is curved. The formalism of curvilinear coordinates provides a unified and general description of the standard coordinate ...