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Fallout 3 was released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 28, 2008 in North America, October 30 in Europe and Australia, and December 4 in Japan. [ 33 ] [ 34 ] In its first week of release, Fallout 3 had sold 4.7 million copies worldwide, and grossed $300 million. [ 34 ]
It was released on August 3, 2009 for the Xbox 360 and PC and on October 8, 2009 for the PlayStation 3, along with Point Lookout. [43] This expansion is a first for the series, as it explores an easter egg , specifically the crashed alien spacecraft that can be found in Fallout 3 and the original Fallout .
At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.
Xbox One PlayStation 4 Automatron: Fallout 4: Windows March 22, 2016: Bethesda Game Studios [209] Xbox One PlayStation 4 Wasteland Workshop: Windows April 12, 2016 [210] Xbox One [211] PlayStation 4 [211] Contraptions Workshop: Windows June 21, 2016 [212] Xbox One PlayStation 4 Vault-Tec Workshop: Windows July 26, 2016 [213] Xbox One PlayStation 4
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
[3] [88] "We don't have a specific frame rate target for Xbox One X, although the game does run at higher frame rates than the base Xbox One, even at 1800p resolution. We will be using Ultra textures on Xbox One X. We are also increasing the resolution of our shadow maps and shadow draw distance." Kingdom Come: Deliverance: Available [24]