Search results
Results From The WOW.Com Content Network
Some CPS-1 games were changed slightly for home release, sometimes including debugging features or other easter eggs. [ citation needed ] The final game for the CPS Changer was a back-ported version of Street Fighter Zero (also known as Street Fighter Alpha ) in 1995, originally released for the CP System II hardware.
The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.
Lens flare on Borobudur stairs to enhance the sense of ascending. A lens flare is often deliberately used to invoke a sense of drama. A lens flare is also useful when added to an artificial or modified image composition because it adds a sense of realism, implying that the image is an un-edited original photograph of a "real life" scene.
Veiling glare in a photograph from Cassini (spacecraft) Veiling glare caused by stray light reflecting inside the camera or scattering in the lens. Veiling glare is an imperfection of performance in optical instruments (such as cameras and telescopes) arising from incoming light that strays from the normal image-forming paths, and reaches the focal plane. [1]
For the example of glass (n S ≈ 1.5) in air (n 0 ≈ 1.0), this optimal refractive index is n 1 ≈ 1.225. [20] [21] The reflection loss of each interface is approximately 1.0% (with a combined loss of 2.0%), and an overall transmission T 1S T 01 of approximately 98%. Therefore, an intermediate coating between the air and glass can halve the ...
Discomfort glare is a psychological sensation caused by high brightness (or brightness contrast) within the field of view, which does not necessarily impair vision. [2] In buildings, discomfort glare can originate from small artificial lights (e.g. ceiling fixtures) that have brightnesses that are significantly greater than their surrounding.
Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering.LCD displays consisting of red, green, and blue subpixels (bottom right is the most typical example) are best suited to subpixel rendering.
The GLARE RECOIL and GLARE HELIOS dazzlers utilize built-in safety mechanisms to prevent eye damage by pairing the dazzler with a rangefinder; the dazzler will self-modulate power output with respect to range to target so the closer the target, the lower the output and the farther the target, the greater the output.