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  2. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.

  3. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    A demo for Prim's algorithm based on Euclidean distance. In computer science, Prim's algorithm is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The ...

  4. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2] The key steps of the algorithm are sorting and the use of a disjoint-set data structure to detect cycles. Its running time is dominated by the time to sort all of the graph edges by their weight.

  5. Optimal substructure - Wikipedia

    en.wikipedia.org/wiki/Optimal_substructure

    Typically, a greedy algorithm is used to solve a problem with optimal substructure if it can be proven by induction that this is optimal at each step. [1] Otherwise, provided the problem exhibits overlapping subproblems as well, divide-and-conquer methods or dynamic programming may be used. If there are no appropriate greedy algorithms and the ...

  6. Graph traversal - Wikipedia

    en.wikipedia.org/wiki/Graph_traversal

    For general graphs, the best known algorithms for both undirected and directed graphs is a simple greedy algorithm: In the undirected case, the greedy tour is at most O(ln n)-times longer than an optimal tour. [1] The best lower bound known for any deterministic online algorithm is 10/3. [2]

  7. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    The methods are based on greedy traversing in proximity neighborhood graphs (,) in which every point is uniquely associated with vertex . The search for the nearest neighbors to a query q in the set S takes the form of searching for the vertex in the graph G ( V , E ) {\displaystyle G(V,E)} .

  8. Louvain method - Wikipedia

    en.wikipedia.org/wiki/Louvain_method

    The Louvain method for community detection is a greedy optimization method intended to extract non-overlapping communities from large networks created by Blondel et al. [ 1 ] from the University of Louvain (the source of this method's name).

  9. Multi-fragment algorithm - Wikipedia

    en.wikipedia.org/wiki/Multi-fragment_algorithm

    The algorithm builds a tour for the traveling salesman one edge at a time and thus maintains multiple tour fragments, each of which is a simple path in the complete graph of cities. At each stage, the algorithm selects the edge of minimal cost that either creates a new fragment, extends one of the existing paths or creates a cycle of length ...