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BattleTech Tactical Handbook is an 80-page softcover book written by Jim Long and Stuart Johnson containing advanced rules and additional equipment for BattleTech. [1]The first part of the book offers
BattleTech Record Sheets are a series of record sheets for mecha and military vehicles. BattleTech Record Sheets 3025 & 3026 has 224 pages containing more than 200 records compiled from BattleTech Technical Readout: 3025 and BattleTech Technical Readout: 3026, and BattleTech Record Sheets 3055 & 3058 has 256 pages with 250 sheets compiled from BattleTech Technical Readout: 3055 and BattleTech ...
Bund comments that "Like previous Technical Readouts, the 3058 edition is an essential sourcebook for both players and referees of Battle Tech or Mechwarrior." [1] BattleTech Tech Readout 3058 won in a tie for the Origins Awards for Best Game Accessory of 1995. [2]
Maximum Tech (1997), a Classic BattleTech publication. The latest iteration of the BattleTech rules is Total Warfare (2006), a streamlined compendium intended to integrate the numerous rules sets that have governed the series into a single, comprehensive volume that details the tournament legal and/or standard rules set for game play.
FASA published the miniatures wargame BattleTech in 1984, and many supplements and sourcebooks followed.BattleTech Compendium, published in 1990, is a 144-page softcover book written by the FASA staff, with artwork by Earl Geier, James Nelson, and Mike Nielsen.
The BattleTech novels were originally published by FASA Corporation up until 1991. In that year, Penguin Group / Roc Books took over the line and also reprinted the earlier novels. The last print novel of the classic BattleTech setting was published in 2002; in the same year, the first novel for the Dark Age setting (set some 100 years after ...
FASA published BattleTech, a blend of wargame and role-playing game, in 1984, and published many supplements for it.One of these was The Fourth Succession War Military Atlas Volume 1, designed by Sam Lewis, James Long, Michael Lee, Blaine Pardoe and Boy Petersen, with illustrations by Roger Loveless and John Marcus, and cover art by Jim Holloway. [3]
BattleTech Centers are commercial virtual entertainment venues that feature multiplayer virtual combat in the fictional BattleTech universe. The games are played in fully enclosed cockpits with multiple screens, joysticks, and rudder pedals. [1] Today, the gaming cockpits can now be found in only 2 sites listed in table below in the United ...