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  2. Crungus - Wikipedia

    en.wikipedia.org/wiki/Crungus

    A Crungus is an imaginary creature found in artificial intelligence text-to-image models, sometimes also referred to as a digital cryptid. Twitch streamer, voice actor, and comedian Guy Kelly found that typing the made-up word into the Craiyon image generator consistently produced pictures of a monstrous, hairy humanoid.

  3. Steve Grand (roboticist) - Wikipedia

    en.wikipedia.org/wiki/Steve_Grand_(roboticist)

    Creatures. One of the best known projects created by Steve Grand is Creatures, an artificial life simulation, which his company Cyberlife Technology released in the 1996. It was the first in a series of games. Lucy, the Android. His project from 2001 to 2005 was Lucy, a mechanical baby orangutan. Lucy was an attempt at simulating the mind of a ...

  4. Boids - Wikipedia

    en.wikipedia.org/wiki/Boids

    The boids framework is often used in computer graphics, providing realistic-looking representations of flocks of birds and other creatures, such as schools of fish or herds of animals. It was for instance used in the 1998 video game Half-Life for the flying bird-like creatures seen at the end of the game on Xen , named "boid" in the game files.

  5. Creatures (video game series) - Wikipedia

    en.wikipedia.org/wiki/Creatures_(video_game_series)

    Creatures 2 introduced an angel and devil glyph which appears next to the hand to show you whether you are about to reward or punish your creature. [121] Jim Brumbaugh, in reviewing Creatures, disliked the amount of typing that was needed to communicate with the creatures, but found the menu system "highly user friendly."

  6. 3D Virtual Creature Evolution - Wikipedia

    en.wikipedia.org/wiki/3D_Virtual_Creature_Evolution

    3D Virtual Creature Evolution, abbreviated to 3DVCE, is an artificial evolution simulation program created by Lee Graham. [1] Its purpose is to visualize and research common themes in body plans and strategies to achieve a fitness function of the artificial organisms generated and maintained by the system in their given environment.

  7. Xenobot - Wikipedia

    en.wikipedia.org/wiki/Xenobot

    AI optimized the shape of the organism and the location of its muscle to produce forward movement. A manufactured organism with two muscular hind limbs was the most robust and energy-efficient configuration of passive (epidermis; green) and contractile (cardiac; red) tissues found by the computational design algorithm.