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1. From the Blank section (below), copy the template tags and parameters to your article. 2. In the template tags, set the Debug parameter to Yes.This will setup the template to display the correct player positions that are needed depending on the Offensive and Defensive schemes that are chosen (OScheme and DScheme parameters) below:
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The template is intended for conversion of heights specified in either metres or in feet and inches. Template parameters Parameter Description Type Status Metres m metre metres meter meters The height in metres. Do not use if feet and inches are specified. Number optional Centimetres cm centimetre centimetres centimeter centimeters The height in centimetres. Do not use if feet and inches are ...
C. Template:Unicode chart C0 Controls and Basic Latin; Template:Unicode chart C1 Controls and Latin-1 Supplement; Template:Unicode chart Carian; Template:Unicode chart Caucasian Albanian
This template is used on approximately 107,000 pages. To avoid major disruption and server load, any changes should be tested in the template's /sandbox or /testcases subpages, or in your own user subpage.
Creates an infobox for a fictional character of any type. Template parameters [Edit template data] This template prefers block formatting of parameters. Parameter Description Type Status Name name Character name to display in top header (default = PAGENAME). String optional Series series Name of the series in which the character appears. String optional Franchise franchise Name of the ...
{{Unicode chart Ideographic Description Characters}} provides a list of Unicode code points in the Ideographic Description Characters block. Usage Display the Unicode block:
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.