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Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.
Some of the ways in which duplicate code may be created are: copy and paste programming, which in academic settings may be done as part of plagiarism; scrounging, in which a section of code is copied "because it works". In most cases this operation involves slight modifications in the cloned code, such as renaming variables or inserting ...
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
The Copy/Paste Detector (CPD) is an add-on to PMD that uses the Rabin–Karp string search algorithm to find duplicated code. Unlike PMD, CPD works with a broader range of languages including Java, JavaServer Pages (JSP), C, C++, Fortran, PHP, and C# code.
In computer programming, code bloat is the production of program code (source code or machine code) that is perceived as unnecessarily long, slow, or otherwise wasteful of resources. Code bloat can be caused by inadequacies in the programming language in which the code is written, the compiler used to compile it, or the programmer writing it.
Sequence diagram of the copy-paste operation. The term "copy-and-paste" refers to the popular, simple method of reproducing text or other data from a source to a destination. It differs from cut and paste in that the original source text or data does not get deleted or removed.
"Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.
Copy data from memory to memory. Base instruction 0x70 cpobj <typeTok> Copy a value type from src to dest. Object model instruction 0x5B div: Divide two values to return a quotient or floating-point result. Base instruction 0x5C div.un: Divide two values, unsigned, returning a quotient. Base instruction 0x25 dup: Duplicate the value on the top ...