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  2. File:DollyZoomTest.ogv - Wikipedia

    en.wikipedia.org/wiki/File:DollyZoomTest.ogv

    English: Early test of a computer generated 3D representation of the W:Dolly zoom film technique. Generated using the W:POV-Ray raytracer, version 3.6.1b.icl8.win32. Focal blur and radiosity used to enhance realism. 100 different frames took almost 2 days to render.

  3. Z-buffering - Wikipedia

    en.wikipedia.org/wiki/Z-buffering

    In rendering, z-culling is early pixel elimination based on depth, a method that provides an increase in performance when rendering of hidden surfaces is costly. It is a direct consequence of z-buffering, where the depth of each pixel candidate is compared to the depth of the existing geometry behind which it might be hidden.

  4. Ken Burns effect - Wikipedia

    en.wikipedia.org/wiki/Ken_Burns_effect

    Belgium's Henri Starc began imparting dramatic film form to still images in 1936, and his lyric World of Paul Delvaux (1947) is an acknowledged classic. Paul Haesaerts made Rubens in 1948. Americans Paul Falkenberg and Lewis Jacobs made Lincoln Speaks at Gettysburg entirely out of nineteenth-century engravings, 1950.

  5. These 'Top Gun: Maverick' Zoom Backgrounds Deliver a ... - AOL

    www.aol.com/news/top-gun-maverick-zoom...

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  6. RemoteFX - Wikipedia

    en.wikipedia.org/wiki/RemoteFX

    RemoteFX Multi-Touch: supports remoting of gestures (e.g. pinch and zoom) between the client and host with up to 256 touchpoints [9] RemoteFX Media Redirection API: allows Voice over IP (VoIP) applications to natively integrate with RemoteFX, and enables transmission and rendering of audio and video content directly on the client side. [10]

  7. Gaussian splatting - Wikipedia

    en.wikipedia.org/wiki/Gaussian_splatting

    Gaussian splatting model of a collapsed building taken from drone footage. 3D Gaussian splatting is a technique used in the field of real-time radiance field rendering. [3] It enables the creation of high-quality real-time novel-view scenes by combining multiple photos or videos, addressing a significant challenge in the field.

  8. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    [1] [2] [3] LOD can be decreased as the model moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position. LOD techniques increase the efficiency of rendering by decreasing the workload on graphics pipeline stages, usually vertex transformations. The reduced visual quality of the ...

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