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  2. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    A description of linear interpolation can be found in the ancient Chinese mathematical text called The Nine Chapters on the Mathematical Art (九章算術), [1] dated from 200 BC to AD 100 and the Almagest (2nd century AD) by Ptolemy. The basic operation of linear interpolation between two values is commonly used in computer graphics.

  3. Interpolation - Wikipedia

    en.wikipedia.org/wiki/Interpolation

    The simplest interpolation method is to locate the nearest data value, and assign the same value. In simple problems, this method is unlikely to be used, as linear interpolation (see below) is almost as easy, but in higher-dimensional multivariate interpolation, this could be a favourable choice for its speed and simplicity.

  4. Moving least squares - Wikipedia

    en.wikipedia.org/wiki/Moving_least_squares

    Here is a 1D example. The circles are the sample points and the polygon is a linear interpolation. The blue curve is a smooth approximation of order 3. Consider a function : and a set of sample points = {(,) | =}.

  5. Curve fitting - Wikipedia

    en.wikipedia.org/wiki/Curve_fitting

    Fitting of a noisy curve by an asymmetrical peak model, with an iterative process (Gauss–Newton algorithm with variable damping factor α).Curve fitting [1] [2] is the process of constructing a curve, or mathematical function, that has the best fit to a series of data points, [3] possibly subject to constraints.

  6. File:Interpolation example linear.svg - Wikipedia

    en.wikipedia.org/wiki/File:Interpolation_example...

    set terminal svg fname "Vera" fsize 25 set output "Interpolation_example_linear.svg" set key off set xzeroaxis set xtics axis 1,1 set ytics nomirror 1 set border 2 set samples 2 plot "-" with lines linetype 3 linewidth 4, \ "-" with points linetype 1 pointtype 7 pointsize 0.7, \ 0 with lines linetype -1 linewidth 1 0 0 1 0.8415 2 0.9093 3 0.1411 4 -0.7568 5 -0.9589 6 -0.2794 e 0 0 1 0.8415 2 0 ...

  7. Interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Interpolation_(computer...

    The key points, placed by the artist, are used by the computer algorithm to form a smooth curve either through, or near these points. For a typical example of 2-D interpolation through key points see cardinal spline. For examples which go near key points see nonuniform rational B-spline, or Bézier curve. This is extended to the forming of ...