Search results
Results From The WOW.Com Content Network
In software object-oriented design, a layer is a group of classes that have the same set of link-time module dependencies to other modules. [1] In other words, a layer is a group of reusable components that are reusable in similar circumstances. In programming languages, the layer distinction is often expressed as "import" dependencies between ...
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.
Unity Application Block, part of Microsoft Enterprise Library; Unity (game engine), a multi-platform game engine and development toolkit; Unity Technologies, developer of Unity game engine; UNITY (programming language), a 1988 theoretical language; Unity Operating System (Chinese: 统一操作系统) a Chinese linux distro
Unity Technologies created the Unity Icon Collective in November 2018. [41] The team creates assets for sale in the Unity Asset Store for PC and consoles. [42] The assets—characters, environments, art, and animation—can be used in high-quality games; the move was seen as an attempt to compete with Unity's rivals, such as Epic Games' Unreal ...
In computer science, interning is re-using objects of equal value on-demand instead of creating new objects. This creational pattern [1] is frequently used for numbers and strings in different programming languages. In many object-oriented languages such as Python, even primitive types such as integer numbers are objects. To avoid the overhead ...
In computing, an abstraction layer or abstraction level is a way of hiding the working details of a subsystem. Examples of software models that use layers of abstraction include the OSI model for network protocols , OpenGL , and other graphics libraries , which allow the separation of concerns to facilitate interoperability and platform ...
In computer science, string interning is a method of storing only one copy of each distinct string value, which must be immutable. [1] Interning strings makes some string processing tasks more time-efficient or space-efficient at the cost of requiring more time when the string is created or interned.
In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [ 3 ]