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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity was the default software development kit (SDK) used for Nintendo's Wii U video game console, with a free copy included by Nintendo with each Wii U developer license. Unity Technologies called this bundling of a third-party SDK an "industry first". [17] [95]

  3. Category:Top-down video games - Wikipedia

    en.wikipedia.org/wiki/Category:Top-down_video_games

    Death Race (1990 video game) Devilish (video game) Die Hard (video game) Dig Dug II; Doctor Hauzer; Double Clutch (video game) Dough Boy (video game) Down the World: Mervil's Ambition; Dragon Quest III; Dragon Spirit: The New Legend; DreamWeb; Driftmoon; Dwarf Fortress

  4. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    For instance, compared to a purely top-down game, they add a third dimension, opening up new avenues for aiming and platforming. [1] Secondly, compared to a first- or third-person video game, they allow you to more easily field and control a large number of units, such as a full party of characters in a computer role-playing game , or an army ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  6. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco.It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.

  7. Match moving - Wikipedia

    en.wikipedia.org/wiki/Match_moving

    C ij = {(camera i,camera j):P'(camera i, XY i) ∩ P'(camera j, XY j) ≠ {}) So there is a set of camera vector pairs C ij for which the intersection of the inverse projections of two points XY i and XY j is a non-empty, hopefully small, set centering on a theoretical stationary point xyz.

  8. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  9. Camera angle - Wikipedia

    en.wikipedia.org/wiki/Camera_angle

    Where the camera is placed in relation to the subject can affect the way the viewer perceives the subject. Some of these many camera angles are the high-angle shot, low-angle shot, bird's-eye view, and worm's-eye view. A viewpoint is the apparent distance and angle from which the camera views and records the subject. [2]