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Consumer Electronics Control (CEC) is a feature of HDMI designed to control HDMI connected devices [1] [2] by using only one remote controller; so, individual CEC enabled devices can command and control each other without user intervention, for up to 15 devices.
An example given on the HDMI website is that a TV that directly receives a terrestrial/satellite broadcast, or has a video source built in, sends the audio "upstream" to the AV receiver. [39] The HDMI standard was not designed to pass closed caption data (for example, subtitles) to the television for decoding. [40]
^[a] Off-TV Play must be initially activated via a menu on the TV screen. ^[b] Off-TV Play cannot be activated or disabled mid-game ^[c] An update is required to use Off-TV Play. ^[d] When using the feature in multiplayer mode, only platforms can be placed using the Wii U GamePad's touchscreen and a Wii Remote and/or Wii U Pro Controller is ...
Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [46] Roblox operates annual Easter egg hunts [52] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...
A flat-panel display (FPD) computer monitor A cathode-ray tube (CRT) computer monitor A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display , support electronics, power supply, housing , electrical connectors , and external user controls.
Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [ 2 ] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate.
The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.
Possibly the first computer game to be sold commercially was Microchess in 1976 by Peter R. Jennings, who also started possibly the first computer game publishing company, Microware. [46] Soon a small cottage industry was formed, with amateur programmers selling disks in plastic bags put on the shelves of local shops or sent through the mail. [45]