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  2. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    A cash-in experience advancement system uses experience points to "purchase" character advancements such as class levels, skill points, new skills, feats, and base attribute points. Each advancement has a set cost in experience points with set limits on the maximum bonuses that can be purchased at a given time, usually once per game session.

  3. Iron Heroes - Wikipedia

    en.wikipedia.org/wiki/Iron_Heroes

    Iron Heroes implements a novel "feat mastery" system, with the inclusion of more advanced feats that build off the core ability. Each class is given access to different feat masteries to a greater or lesser extent; an archer will have greater access to masteries related to ranged combat, while a berserker will have greater access to masteries related to melee weapons that take advantage of a ...

  4. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    The 4th Edition feat system is similar to the system in 3rd, with each feat having any number of prerequisites and some beneficial effect. [7] Feats are also categorized by type, though "general" feats lack a category. "Class" and "Racial" feats require the character to be the indicated class or race.

  5. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    As an alternative to class-based systems, skill-based systems are designed to give the player a stronger sense of control over how their character develops. [11] [12] In such systems, players can often choose the direction of their characters as they play, usually by assigning points to certain skills. [11]

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Rogue (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(Dungeons_&_Dragons)

    The rogue class is given 8 skill points per level, higher than any other character class. However, the number of skill points is modified by the Intelligence attribute, so it is possible for a very low intellect rogue to be no better off than a particularly bright fighter, although they would still have a broader range of skills to choose from.

  8. List of fictional swords - Wikipedia

    en.wikipedia.org/wiki/List_of_fictional_swords

    After offering Ragnell to Greil, the Black Knight defeats him in a duel, killing him with Alondite. In his guise as the Black Knight, Zelgius carries the blade until death in the Goddess Tower. Once claimed by Ike, it can be wielded by any member of the army with sufficient skill in the sword. Yato: A sword in Fire Emblem Fates, wielded by ...

  9. Satoru Iwata - Wikipedia

    en.wikipedia.org/wiki/Satoru_Iwata

    A Commodore PET 2001, the same model series Iwata purchased in 1978 and subsequently dismantled. Satoru Iwata was born on December 6, 1959, and raised in Sapporo, Japan, where his father served as a prefectural official.