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  2. Baldur's Gate III: The Black Hound - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_III:_The...

    Baldur's Gate III: The Black Hound was a cancelled role-playing video game developed by Black Isle Studios for the Microsoft Windows platform. Announced in 2002 under the codenames FR6 and Project Jefferson, it was planned to be the third main entry in the Baldur's Gate series, utilizing the Dungeons & Dragons 3rd Edition ruleset.

  3. Heliosphere - Wikipedia

    en.wikipedia.org/wiki/Heliosphere

    Despite its name, the heliosphere's shape is not a perfect sphere. [6] Its shape is determined by three factors: the interstellar medium (ISM), the solar wind, and the overall motion of the Sun and heliosphere as it passes through the ISM. Because the solar wind and the ISM are both fluid, the heliosphere's shape and size are also fluid.

  4. Celestial cartography - Wikipedia

    en.wikipedia.org/wiki/Celestial_cartography

    Astrometry, the science of spherical astronomy, is concerned with precise measurements of the location of celestial bodies in the celestial sphere and their kinematics relative to a reference frame on the celestial sphere. [8] In principle, astrometry can involve such measurements of planets, stars, black holes and galaxies to any celestial ...

  5. Celestial sphere - Wikipedia

    en.wikipedia.org/wiki/Celestial_sphere

    Such globes map the constellations on the outside of a sphere, resulting in a mirror image of the constellations as seen from Earth. The oldest surviving example of such an artifact is the globe of the Farnese Atlas sculpture, a 2nd-century copy of an older ( Hellenistic period , ca. 120 BCE) work.

  6. Globe at Night - Wikipedia

    en.wikipedia.org/wiki/GLOBE_at_Night

    Globe at Night is an international scientific research program that crowdsources measurements of light pollution in the night sky. At set time periods within each year, the project asks people to count the number of stars that they can see from their location and report it to the project's website.

  7. Ergosphere - Wikipedia

    en.wikipedia.org/wiki/Ergosphere

    It is the speed of light that arbitrarily defines the ergosphere surface. Such a surface would appear as an oblate that is coincident with the event horizon at the pole of rotation, but at a greater distance from the event horizon at the equator. Outside this surface, space is still dragged, but at a lesser rate. [citation needed]

  8. Volumetric lighting - Wikipedia

    en.wikipedia.org/wiki/Volumetric_lighting

    In volumetric lighting, the light cone emitted by a light source is modeled as a transparent object and considered as a container of a "volume". As a result, light has the capability to give the effect of passing through an actual three-dimensional aerosol (e.g. fog, dust, smoke, or steam) that is inside its volume, just like in the real world.

  9. Spherical harmonic lighting - Wikipedia

    en.wikipedia.org/wiki/Spherical_harmonic_lighting

    Spherical harmonic (SH) lighting is a family of real-time rendering techniques that can produce highly realistic shading and shadowing with comparatively little overhead. . All SH lighting techniques involve replacing parts of standard lighting equations with spherical functions that have been projected into frequency space using the spherical harmonics as a b