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  2. HeroQuest - Wikipedia

    en.wikipedia.org/wiki/HeroQuest

    HeroQuest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop in 1989, and re-released in 2021. The game is loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called "Morcar" and "Zargon" in the United Kingdom and North America respectively) to create ...

  3. HeroQuest: Kellar's Keep - Wikipedia

    en.wikipedia.org/wiki/HeroQuest:_Kellar's_Keep

    The result was HeroQuest, jointly published by both companies in 1989. The companies published a series of continuing adventures designed by Baker, including 1991's Kellar's Keep . On Dec 21, 2021, the first "online quest" was released called "Forsaken Tunnels of Xor-Xel".

  4. Advanced HeroQuest - Wikipedia

    en.wikipedia.org/wiki/Advanced_HeroQuest

    Later the same year, Games Workshop released Advanced HeroQuest, a similar but more complex game. Changes from HeroQuest include more complex and RPG-like rules, a modular board and the use of henchmen. The included quests feature the heroes entering a Skaven-infested dungeon in order to retrieve a magical artifact. While the only monsters ...

  5. List of Games Workshop video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Games_Workshop...

    HeroQuest: 1991 Gremlin Interactive: 221b Software Development Digital tabletop game, turn-based tactics: MS-DOS, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum [1] Adaptation of the 1990 Milton Bradley and Games Workshop board game HeroQuest. HeroQuest II: Legacy of Sorasil: 1994 Gremlin Interactive Role-playing: Amiga, Amiga CD32 ...

  6. HeroQuest (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/HeroQuest_(role-playing_game)

    HeroQuest is a role-playing game written by Robin D. Laws first published as Hero Wars by Issaries, Inc. in 2000. It has its roots in Greg Stafford 's fantasy world of Glorantha , but was designed as a generic system, suitable for, but not tied to any particular genre.

  7. HeroQuest (video game) - Wikipedia

    en.wikipedia.org/wiki/HeroQuest_(video_game)

    The One gave the Amiga version of Hero Quest an overall score of 91%, expressing that it "for the most part" faithfully recreates the tabletop version, but is 'oversimplified' in some areas, and stating that "this over-simplifying is mainly apparent in [combat]: a larger feeling of involvement would have been generated by even the simplest of additions such as the rolling of a dice [sic].

  8. HeroQuest II: Legacy of Sorasil - Wikipedia

    en.wikipedia.org/wiki/HeroQuest_II:_Legacy_of...

    HeroQuest II: Legacy of Sorasil is an isometric role-playing game that was released on Amiga with OCS/ECS chipsets and CD32 console in 1994 by Gremlin Interactive. [ 1 ] [ 2 ] The game is the sequel to the 1991 video game HeroQuest , both inspired by the adventure board game Hero Quest from Milton Bradley .

  9. Glorantha - Wikipedia

    en.wikipedia.org/wiki/Glorantha

    The HeroQuest game system, written by Robin Laws in collaboration with Greg Stafford, is a complete departure from RuneQuest. The former leverages quick contests and open, almost free-form style of skills and abilities to emulate a mythic structure of play, with rising and falling tensions that contrast with the more naturalistic focus taken by ...