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  2. File:Principles of software engineering environment design ...

    en.wikipedia.org/wiki/File:Principles_of...

    Original file (1,197 × 1,577 pixels, file size: 5.38 MB, MIME type: application/pdf, 124 pages) This is a file from the Wikimedia Commons . Information from its description page there is shown below.

  3. Software Engineering Body of Knowledge - Wikipedia

    en.wikipedia.org/wiki/Software_Engineering_Body...

    Whereas the SWEBOK Guide defines the software engineering knowledge that practitioners should have after four years of practice, SE2004 defines the knowledge that an undergraduate software engineering student should possess upon graduation (including knowledge of mathematics, general engineering principles, and other related areas).

  4. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...

  5. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications. It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.

  6. Outline of software engineering - Wikipedia

    en.wikipedia.org/.../Outline_of_software_engineering

    The following outline is provided as an overview of and topical guide to software engineering: . Software engineering – application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is the application of engineering to software.

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  9. Lehman's laws of software evolution - Wikipedia

    en.wikipedia.org/wiki/Lehman's_laws_of_software...

    In software engineering, the laws of software evolution refer to a series of laws that Lehman and Belady formulated starting in 1974 with respect to software evolution. [1] [2] The laws describe a balance between forces driving new developments on one hand, and forces that slow down progress on the other hand. Over the past decades the laws ...

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