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  2. Rate (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rate_(mathematics)

    In mathematics, a rate is the quotient of two quantities, often represented as a fraction. [1] If the divisor (or fraction denominator) in the rate is equal to one expressed as a single unit, and if it is assumed that this quantity can be changed systematically (i.e., is an independent variable), then the dividend (the fraction numerator) of the rate expresses the corresponding rate of change ...

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    He used a ramp to study rolling balls, the ramp slowing the acceleration enough to measure the time taken for the ball to roll a known distance. [1] [2] He measured elapsed time with a water clock, using an "extremely accurate balance" to measure the amount of water. [note 1]

  5. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    The speed attained during free fall is proportional to the elapsed time, and the distance traveled is proportional to the square of the elapsed time. [39] Importantly, the acceleration is the same for all bodies, independently of their mass. This follows from combining Newton's second law of motion with his law of universal gravitation.

  6. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (also known as jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).

  7. Exponential decay - Wikipedia

    en.wikipedia.org/wiki/Exponential_decay

    A more intuitive characteristic of exponential decay for many people is the time required for the decaying quantity to fall to one half of its initial value. (If N(t) is discrete, then this is the median life-time rather than the mean life-time.) This time is called the half-life, and often denoted by the symbol t 1/2. The half-life can be ...

  8. Work (physics) - Wikipedia

    en.wikipedia.org/wiki/Work_(physics)

    For convenience, consider contact with the spring occurs at t = 0, then the integral of the product of the distance x and the x-velocity, xv x dt, over time t is ⁠ 1 / 2 ⁠ x 2. The work is the product of the distance times the spring force, which is also dependent on distance; hence the x 2 result.

  9. Speed - Wikipedia

    en.wikipedia.org/wiki/Speed

    Using this equation for an average speed of 80 kilometres per hour on a 4-hour trip, the distance covered is found to be 320 kilometres. Expressed in graphical language, the slope of a tangent line at any point of a distance-time graph is the instantaneous speed at this point, while the slope of a chord line of the same graph is the average ...