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  2. Skin-walker - Wikipedia

    en.wikipedia.org/wiki/Skin-walker

    They might also possess living animals or people and walk around in their bodies. [5] [6] [7] Skin-walkers may be male or female. [2] Skin-walker stories told among Navajo children may be complete life and death struggles that end in either skin-walker or Navajo killing the other, or partial encounter stories that end in a stalemate. [2]

  3. Shapeshifting - Wikipedia

    en.wikipedia.org/wiki/Shapeshifting

    1722 German woodcut of a werewolf transforming. Popular shapeshifting creatures in folklore are werewolves and vampires (mostly of European, Canadian, and Native American/early American origin), ichchhadhari naag (shape-shifting cobra) of India, shapeshifting fox spirits of East Asia such as the huli jing of China, the obake of Japan, the Navajo skin-walkers, and gods, goddesses and demons and ...

  4. Mythic humanoids - Wikipedia

    en.wikipedia.org/wiki/Mythic_humanoids

    Skin-walker – (Navajo) Type of witch with ability to disguise themselves as an animal or turn into one. Squawkowtemus – (Abenaki) Female spirit that resides in swamps. Its cries lure people close. If it touches them, they die. Stick Indians – (Pacific Northwest) monsters who materialize from out of the roots of trees and bushes and attack ...

  5. Proteus effect - Wikipedia

    en.wikipedia.org/wiki/Proteus_effect

    The Proteus effect describes a phenomenon in which the behavior of an individual, within virtual worlds, is changed by the characteristics of their avatar.This change is due to the individual's knowledge about the behaviors that other users who are part of that virtual environment typically associate with those characteristics.

  6. Werewolf - Wikipedia

    en.wikipedia.org/wiki/Werewolf

    In folklore, a werewolf [a] (from Old English werwulf 'man-wolf'), or occasionally lycanthrope [b] (from Ancient Greek λυκάνθρωπος, lykánthrōpos, 'wolf-human'), is an individual who can shape-shift into a wolf, or especially in modern film, a therianthropic hybrid wolf-like creature, either purposely or after being placed under a curse or affliction, often a bite or the occasional ...

  7. Animal communication - Wikipedia

    en.wikipedia.org/wiki/Animal_communication

    Social grooming has several functions; it removes parasites and debris from the groomed animal, it reaffirms the social bond or hierarchical relationship between the animals, and it gives the groomer an opportunity to examine olfactory cues on the groomed individual, perhaps adding additional ones. This behaviour has been observed in social ...

  8. Do these look like pandas to you? Chinese zoo under fire for ...

    www.aol.com/news/chinese-zoo-under-fire-dyeing...

    Videos circulating on Chinese social media show the two “panda dogs” in an exhibit at Taizhou Zoo in the eastern province of Jiangsu that opened on May 1. Though the animals are patterned to ...

  9. Anthropomorphism - Wikipedia

    en.wikipedia.org/wiki/Anthropomorphism

    In Armello, anthropomorphic animals battle for control of the animal kingdom. Sonic the Hedgehog , a video game franchise debuting in 1991, features a speedy blue hedgehog as the main protagonist. This series' characters are almost all anthropomorphic animals such as foxes, cats, and other hedgehogs who are able to speak and walk on their hind ...

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