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Paul Rigby for The Games Machine said that "Tank is an enjoyable simulation which benefits from a great deal of detailed research – the operation of the M1 Abrams is well portrayed, while the option of being able to control 16 tanks is exciting (and exhausting!)."
Game options are point-and-click and displayed on a graphic of tank hardware which is the activation command. The player uses a map overlay to navigate the tank to a sector. On the communication screen, the player chooses what frequency to listen to and on the same screen can respond to commands, as well as hear weather reports, and other items ...
iM1A2 Abrams is a simulation focusing on battlefield management as a tank commander controlling an entire company of support vehicles including infantry, artillery, and air strikes as well as the players' own tank platoon(s). Mastering the many company commands, and regular use of the real-time updated tactical map is essential for success.
Tank (video game) Tank Battalion; Tank Beat; Tank Commander (video game) Tank Force; Tank Racer; Tank Troopers; Tank Universal; Tank: The M1A1 Abrams Battle Tank Simulation; Tank! Tank! Tank! Tanki X; Team Yankee (video game) Tiny Tank; TNK III; Tobruk (video game) Tokyo Wars; Toy Commander; Toy Soldiers: Cold War; Trax (video game) Tread Marks ...
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A video wargame of the Battle of Arnhem: B-24: 1987: AppII, C64, DOS A World War II air warfare simulation game [1] Baltic 1985: Corridor to Berlin: 1984: AppII, C64 A strategy game of hypothetical WW III land combat in Eastern Germany Battle for Normandy: 1982: AppII, ATR, C64, DOS, TRS80 A simulation of the famous World War II battle on D-Day [2]
M1 Tank Platoon is a tactical simulator of tank warfare developed and published by MicroProse for the Amiga, Atari ST and MS-DOS in 1989. The game features a mixture of first-person, third-person tank warfare, and tactical simulation gameplay. It was followed by a sequel, M1 Tank Platoon II, released by MicroProse in 1998 for Windows.
Battle modes for kart racing games are deathmatch battles influenced by the characters, go-karts and weapons used in the mode. The Mario Kart series demonstrates this kind of mode in its previous installments.