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An Hour of code tutorial: Hour of code is a worldwide initiative to engage students in computer science, by providing 60 minute-long ludic introduction tutorials (for instance with Minecraft or frozen components). [7] This particular tutorial is an introduction to computer science where students compose their first song with EarSketch.
As one of the earliest languages, Lisp pioneered many ideas in computer science, including tree data structures, automatic storage management, dynamic typing, object-oriented programming and the self-hosting compiler, all of which are useful for learning computer science. The name LISP derives from "List Processing language."
They also provide guided projects which are short 2–3 hour projects that can be done at home. According to 'Coursera Impact Report 2020', the top five most popular courses that people learn from Coursera were contact tracing , digital marketing , project management , Python programming, and social psychology . [ 50 ]
In many countries, there is a significant gender gap in computer science education. In 2015, 15.3% of computer science students graduating from non-doctoral granting institutions in the US were women while at doctoral granting institutions, the figure was 16.6%. [27] The number of female PhD recipients in the US was 19.3% in 2018. [28]
freeCodeCamp was launched in October 2014 and incorporated as Free Code Camp, Inc. The founder, Quincy Larson, is a software developer who took up programming after graduate school and created freeCodeCamp as a way to streamline a student's progress from beginner to being job-ready.
SICP has been influential in computer science education, and several later books have been inspired by its style. Structure and Interpretation of Classical Mechanics (SICM), another book that uses Scheme as an instructional element, by Gerald Jay Sussman and Jack Wisdom; Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman
There were three ITS projects that functioned based on conversational dialogue: AutoTutor, Atlas (Freedman, 1999), [23] and Why2. The idea behind these projects was that since students learn best by constructing knowledge themselves, the programs would begin with leading questions for the students and would give out answers as a last resort.
This is a comprehensive list of volunteer computing projects, which are a type of distributed computing where volunteers donate computing time to specific causes. The donated computing power comes from idle CPUs and GPUs in personal computers, video game consoles, [1] and Android devices.