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Grand Theft Auto IV is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the sixth main entry in the Grand Theft Auto series, following 2004's Grand Theft Auto: San Andreas, and the eleventh entry overall.
Grand Theft Auto IV: The Lost and Damned is an action-adventure game set in an open world environment and played from a third-person perspective.It features similar gameplay to that of Grand Theft Auto IV, and takes place in the same setting of Liberty City, the game only features around a third of the number of missions from that game, as was stated in an interview between IGN and the ...
Grand Theft Auto: Episodes from Liberty City is a standalone compilation of the two episodes for Grand Theft Auto IV. It contains both The Lost and Damned and The Ballad of Gay Tony on one disc. It was released on 29 October 2009 for the Xbox 360 and on 13 April 2010 for PlayStation 3 and Windows.
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Niko Bellic is a fictional character and the playable protagonist of Rockstar North's 2008 video game Grand Theft Auto IV, the sixth main entry in Rockstar Games' Grand Theft Auto series. He also makes non-playable appearances in the game's episodic content The Lost and Damned and The Ballad of Gay Tony, both released in 2009.
"Goodbye Horses" was also featured in the video games Grand Theft Auto IV (2008) and Skate 3 (2010). [29] As of 2021 [update] , the house in Perryopolis, Pennsylvania , used as Buffalo Bill's house in the film is a vacation rental, and, when visitors enter the basement, "Goodbye Horses" plays as a disco ball lights up.
The game was released individually for the Xbox 360 on 29 October 2009, [2] and for the PlayStation 3 and Windows on 13 April 2010, as part of a standalone disc-based package titled Grand Theft Auto: Episodes from Liberty City, which also contains Grand Theft Auto: The Lost and Damned and does not require the base game to be played. [3]
Grand Theft Auto III took the gameplay foundation of the first two Grand Theft Auto games and expanded it into a 3D world, [48] and offered an unprecedented variety of minigames and side-missions. [36] The title was a much greater commercial success than its direct precursors, [15] and its influence was profound. [48]