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  2. Computer chess - Wikipedia

    en.wikipedia.org/wiki/Computer_chess

    1968 – Scottish chess champion David Levy makes a 500 pound bet with AI pioneers John McCarthy and Donald Michie that no computer program would win a chess match against him within 10 years. 1970 – Monty Newborn and the Association for Computing Machinery organize the first North American Computer Chess Championships in New York.

  3. Chess Simulator - Wikipedia

    en.wikipedia.org/wiki/Chess_Simulator

    Chess Simulator is a 1990 chess video game developed by Oxfordshire-based Oxford Softworks and published by Infogrames for the Amiga, Atari ST, and MS-DOS. [3] Oxford Softworks' previous chess program, Chess Champion 2175 , was released only a few months before Chess Simulator . [ 4 ]

  4. List of chess software - Wikipedia

    en.wikipedia.org/wiki/List_of_chess_software

    A chess engine generates moves, but is accessed via a command-line interface with no graphics. A dedicated chess computer has been purpose built solely to play chess. A graphical user interface (GUI) allows one to import and load an engine, and play against it. A chess database allows one to import, edit, and analyze a large archive of past games.

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  6. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!

  7. Deep Blue (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

    Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer. It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls. Development began in 1985 at Carnegie Mellon University under the name ChipTest.

  8. Turochamp - Wikipedia

    en.wikipedia.org/wiki/Turochamp

    Turochamp simulates a game of chess against the player by accepting the player's moves as input and outputting its move in response. The program's algorithm uses a heuristic to determine the best move to make, calculating all potential moves that it can make, then all of the potential player responses that could be made in turn, as well as further "considerable" moves, such as captures of ...

  9. Chessmaster 2000 - Wikipedia

    en.wikipedia.org/wiki/Chessmaster_2000

    Chessmaster 2000 is a chess engine made for chess players from novice to professional skill levels. Players choose from 12 different skill levels to play against, and can have aides in game to assist them, such as hints offered by the CPU.