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Wii Sports is a collection of five sports simulations designed to demonstrate the motion-sensing capabilities of the Wii Remote. The five sports included are tennis, baseball, bowling, golf, and boxing. Players use the Wii Remote to mimic actions performed in real-life sports, such as swinging a tennis racket or rolling a bowling ball. [1]
[2] [3] Similarly to Wii Sports, Club consists of five minigames that replicate real-world sports: tennis, baseball, bowling, golf, and boxing. [4] Each game uses the Wii Remote Plus and its motion controls, [5] which the player uses to replicate the motions involved in its associated sport; Boxing is the only sport that also uses the Nunchuk.
This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.
We Love Golf! is played by swinging the Wii Remote like a golf club. There are numerous courses in the game, including a beach resort and a desert ruin, as well as courses based around pirate and candy themes. [2] The game allows players to use Mii avatars as playable characters. [3]
Wii Sports Resort [a] is a 2009 sports simulation video game developed and published by Nintendo for the Wii video game console.It is the sequel to Wii Sports (2006). It is the first first-party Wii game to support the Wii MotionPlus accessory and the first game overall to require it, [b] which was bundled with the game. [6]
DarwiinRemote employs most of the features of the Wii Remote.All three accelerometers feed information to the Mac. All of the buttons on the Wii Remote, including the Nunchuk and classic controller attachments, can be used, and the control stick position can be displayed, but it is not possible to use the control stick to control anything.
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Wii Play was one of several games that were developed as a part of Shigeru Miyamoto's "Wii Project", along with Wii Sports, Wii Fit, and Wii Music. The project was a compilation of several technical demos exhibiting the capabilities of the then-upcoming Wii console and its controller, the Wii Remote .