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  2. Manual of the Planes - Wikipedia

    en.wikipedia.org/wiki/Manual_of_the_Planes

    The Manual of the Planes (abbreviated MoP [1]) is a manual for the Dungeons & Dragons role-playing game.This text addresses the planar cosmology of the game universe.. The original book (for use with Advanced Dungeons & Dragons 1st Edition) was published in 1987 by TSR, Inc. [2]

  3. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  4. Mordenkainen's Tome of Foes - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen's_Tome_of_Foes

    Bleeding Cool gave a positive review, appreciating the addition of sub-races to Tieflings and details on conflict within Elf and Gith society, also allowing Gith PCs to become a viable option. [14] Rpg.net gave a rating of 83% with a positive response to the tone captured in the book and the planar background and resources which it gives to DMs ...

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  6. Half-elf (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Half-elf_(Dungeons_&_Dragons)

    Holmes argued that this change occurred because half races "reinforced two related compounding problems" – one was that "those racial constructions implied 'human' as a default race" which is "deeply rooted in the origins of the game" and the other is that the artistic portrayal of humans "in the core handbooks for the first four editions of ...

  7. Mythic Odysseys of Theros - Wikipedia

    en.wikipedia.org/wiki/Mythic_Odysseys_of_Theros

    The positive response to the "Plane Shift" articles lead to the publication of Guildmasters' Guide to Ravnica (2018), the first full hardcover Dungeons & Dragons guide to the Magic setting, [11] and the success of that sourcebook lead to the publication of Mythic Odysseys of Theros. [12] [3] Wyatt and F. Wesley Schneider were the lead designers ...

  8. Planar Handbook - Wikipedia

    en.wikipedia.org/wiki/Planar_Handbook

    The Planar Handbook was written by Bruce R. Cordell and Gwendolyn F.M. Kestrel, and was published in July 2004.Cover art was by Matt Cavotta, with interior art by Brent Chumley, Emily Fiegenschuh, David Hudnut, Dana Knutson, Doug Kovacs, David Martin, Dennis Crabapple-Martin, James Pavelec, Steve Prescott, Vinod Rams, and David Roach.

  9. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...