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Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.
ScratchJr is derivative of the Scratch graphical language. It is designed for children with ages around 5-7. Snap! is a free open-source blocks-based graphical language implemented in JavaScript and originally derived from MIT's Scratch. Snap! adds the ability to create new blocks and has first-class functions that enables the use of anonymous ...
Microsoft's simplified variant of BASIC, it is designed to help students who have learnt visual programming languages such as Scratch learn text-based programming. [8] The associated IDE provides a simplified programming environment with functionality such as syntax highlighting, intelligent code completion, and in-editor documentation access. [9]
ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide. Programming in Scratch requires basic reading skills, however, so the creators saw a need for another language which would provide a simplified way to learn programming at a younger age and without any reading or mathematics required.
libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [ 5 ]
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Snap!'s blocks are divided into eight groups: Motion, Looks, Sound, Pen, Control, Sensing, Operators, and Variables. The layout of these groups in the block group selector is shown in the table below. The central area can show scripts, costumes/backdrops, or sounds associated with the selected sprite. What that area shows depends on the ...