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  2. ECMAScript version history - Wikipedia

    en.wikipedia.org/wiki/ECMAScript_version_history

    Clarifies many ambiguities in the 3rd edition specification, and accommodates behavior of real-world implementations that differed consistently from that specification. Adds some new features, such as getters and setters , library support for JSON , and more complete reflection on object properties.

  3. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    In some programming languages (C for example), chained assignments are supported because assignments are expressions, and have values. In this case chain assignment can be implemented by having a right-associative assignment, and assignments happen right-to-left. For example, i = arr[i] = f() is equivalent to arr[i] = f(); i = arr[i].

  4. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    There is no standard implementation of associative arrays in C, but a 3rd-party library, C Hash Table, with BSD license, is available. [1] Another 3rd-party library, uthash, also creates associative arrays from C structures. A structure represents a value, and one of the structure fields serves as the key. [2]

  5. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    In object-oriented programming, a destructor (sometimes abbreviated dtor [1]) is a method which is invoked mechanically just before the memory of the object is released. [2] It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly.

  6. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    ECMAScript is commonly used for client-side scripting on the World Wide Web, and it is increasingly being used for server-side applications and services using runtime environments such as Node.js, [3] Deno [4] and Bun.

  7. Dispose pattern - Wikipedia

    en.wikipedia.org/wiki/Dispose_pattern

    In object-oriented programming, the dispose pattern is a design pattern for resource management.In this pattern, a resource is held by an object, and released by calling a conventional method – usually called close, dispose, free, release depending on the language – which releases any resources the object is holding onto.

  8. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  9. Programming model - Wikipedia

    en.wikipedia.org/wiki/Programming_model

    An example is Spark where Java is the base language, and Spark is the programming model. Execution may be based on what appear to be library calls. Other examples include the POSIX Threads library and Hadoop's MapReduce. [1] In both cases, the execution model of the programming model is different from that of the base language in which the code ...