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Vampire: The Masquerade – Bloodlines 2 is presented mainly from the first-person perspective. Before the game begins, players create a vampire character, and can select a clan background that informs their abilities. [3] The game takes place in Seattle, where the player may explore and interact with non-player characters in a variety of ways.
Series logo. World of Darkness is a series of tabletop role-playing games by White Wolf Publishing, and the name of their shared setting. [1] [2] Several of the tabletop games – primarily Vampire: The Masquerade – have been adapted into video games by different developers, covering genres including role-playing games, action games, and adventure games.
Bloodlines is an action role-playing video game optionally presented from the first-or third-person perspective. [1] Before the game begins, players create a male or female vampire character by selecting a vampire clan and configuring available points in three areas—Attributes, Abilities, and Disciplines (vampiric powers)—or by answering questions, which create a character for the player.
It was lauded for the good implementation of the D&D 3.5 system, but overall it got mixed reviews due to gameplay bugs and a lack of a plot. With a 71% on Metacritic, it was the lowest-rated Troika game. [7] It sold about 128,000 units. [8] The other team worked for Activision on Vampire: The Masquerade – Bloodlines.
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
From 2015, Mitsoda worked with Hardsuit Labs on Vampire: The Masquerade – Bloodlines 2 as narrative lead; in July 2020, he and creative director Ka'ai Cluney were terminated from their positions in a joint decision by Hardsuit Labs and the game's publisher Paradox Interactive, which Mitsoda called sudden, unexpected and disappointing. [13]
Vampire: The Masquerade – Heritage is a legacy board game in which players control a clan vying over control for a span of 600 years. Vampire: The Masquerade – Chapters is a board game using miniatures which follows a story campaign, trying to emulate the experience of an RPG campaign without the need for a Storyteller (i.e. game master).
Vampire: The Masquerade – Bloodhunt; Vampire: The Masquerade – Bloodlines; Vampire: The Masquerade – Bloodlines 2; Vampire: The Masquerade – Coteries of New York; Vampire: The Masquerade – Redemption; Vampire: The Masquerade – Shadows of New York; Vampire: The Masquerade – Swansong; Vampire: The Masquerade (Choice of Games)