When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  3. PyX (vector graphics language) - Wikipedia

    en.wikipedia.org/wiki/PyX_(vector_graphics_language)

    Complex tasks like 2d and 3d plots in publication-ready quality are built out of these primitives. [2] Its goals are similar to those of other metalanguages for PDF drawing, such as TikZ or Asymptote. PyX is licensed under the GNU GPL version 2. It was originally the graphics library for Pyxplot. Although Pyxplot no longer depends directly on ...

  4. VTK - Wikipedia

    en.wikipedia.org/wiki/VTK

    VTK consists of a C++ class library and several interpreted interface layers including Tcl/Tk, Java, and Python.The toolkit is created and supported by the Kitware team. VTK supports a various visualization algorithms including: scalar, vector, tensor, texture, and volumetric methods; and advanced modeling techniques such as: implicit modeling, polygon reduction, mesh smoothing, cutting ...

  5. Asymptote (vector graphics language) - Wikipedia

    en.wikipedia.org/wiki/Asymptote_(vector_graphics...

    Asymptote is also notable for having a graphical interface coded in Python (and the Tk widget set), xasy.py – this allows an inexperienced user to quickly draw up objects and save them as .asy source code which can then be examined or edited by hand. The program's syntax was originally described by using a Yacc compatible grammar.

  6. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering .

  7. SIMDIS - Wikipedia

    en.wikipedia.org/wiki/SIMDIS

    SIMDIS is a software toolset developed by Code 5770 at the US Naval Research Laboratory (NRL). The software provides 2D and 3D interactive graphical and video displays of live and postprocessed simulation, test, and operational data. SIMDIS is a portmanteau of simulation and display.

  8. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame version 2 was planned as "Pygame Reloaded" in 2009, but development and maintenance of Pygame completely stopped until the end of 2016 with version 1.9.1. After the release of version 1.9.5 in March 2019, development of a new version 2 was active on the roadmap. [11] Pygame 2.0 released on 28 October, 2020, Pygame's 20th anniversary. [12]

  9. TrueSpace - Wikipedia

    en.wikipedia.org/wiki/TrueSpace

    TrueSpace was a modeling/animation/rendering package. It featured a plug-in architecture that allowed the user to create tools to enhance the core package. TrueSpace was at the last release version 7 (also known to its users as tS7). Point upgrades had brought it up to version Rosetta Beta 7.61 and had added new modeling features.