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  2. Card counting - Wikipedia

    en.wikipedia.org/wiki/Card_counting

    Low cards increase the count; they increase the percentage of high cards in the deck. High cards decrease the count for the opposite reason. For example, the Hi-Lo system subtracts one for each 10, jack, queen, king, or ace and adds one for any card between 2 and 6. 7s, 8s, and 9s count as zero and do not affect the count.

  3. Shuffle track - Wikipedia

    en.wikipedia.org/wiki/Shuffle_track

    Shuffle tracking is an advanced technique used with card counting. Jerry Patterson published information about the technique in the 1970s and 1980s. [1] [2] [3] Generally, a player tracks the count (high cards versus low cards) of one or more subsections of the deck as the cards are played. The selected sections may or may not be predetermined ...

  4. Si Stebbins stack - Wikipedia

    en.wikipedia.org/wiki/Si_Stebbins_stack

    The deck stack is considered cyclic as any card in the deck can be used to determine the value and position of any other card in the deck. [3] The bottom card of the deck is in order with the top card of the deck making the order of cards an endlessly repeating cycle. A deck in Si Stebbins order can be cut any number of times without disturbing ...

  5. Cut (cards) - Wikipedia

    en.wikipedia.org/wiki/Cut_(cards)

    Multiple consecutive standard cuts are equivalent to a single cut the size of the sum of the cut sizes modulo the size of the deck. For example, in a 10 card deck, if a 7 card cut is made, followed by a 4 card cut, these two consecutive cuts are equivalent to a single cut the size of ((7 + 4) mod 10) = 1.

  6. Twenty-One Card Trick - Wikipedia

    en.wikipedia.org/wiki/Twenty-One_Card_Trick

    After three steps, the middle card (*) is the one in all chosen piles. The Twenty-One Card Trick, also known as the 11th card trick or three column trick, is a simple self-working card trick that uses basic mathematics to reveal the user's selected card. The game uses a selection of 21 cards out of a standard deck. These are shuffled and the ...

  7. How to play UNO, the fan-favorite card game - AOL

    www.aol.com/play-uno-fan-favorite-card-021125368...

    The 108 cards in UNO Card deck are broken down as follows: ... Count cards. Wyland recommends employing this strategy of tracking the cards already played so you can adjust your M.O. accordingly ...

  8. Wikipedia:Trading card game/Rules - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Trading_card...

    The number of cards in the good deck must equal the number of cards in the bad deck. Both decks must consist of at least 50 cards each. Only one of any particular instant card is allowed (e.g. "Thank you"). If the deck is 100 or more cards, a duplicate instant is allowed. For 150 or more cards, a third, etc.

  9. Daifugō - Wikipedia

    en.wikipedia.org/wiki/Daifugō

    The commercial game The Great Dalmuti is a custom Daifugo deck where lower numbered cards are strictly better, but the number of copies of each card in the deck equals its value - so, for example, 10 is the lowest card but there are 10 of them in the deck. This allows weak cards to be played in large sets which stronger cards cannot match.