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It debuted in 1981 with the arcade game Donkey Kong, which was a sales success that brought Nintendo into the North American market, [1] with the original arcade games being ported into versions on third-party home consoles and developed by several companies. [2] The Donkey Kong franchise has sold a total of 82 million copies as of 2022. [3]
Donkey Kong games include the original arcade game trilogy by Nintendo R&D1; the Donkey Kong Country series by Rare and Retro Studios; and the Mario vs. Donkey Kong series by Nintendo Software Technology. Various studios have developed spin-offs in genres such as edutainment, puzzle, racing, and rhythm. The franchise also incorporates animation ...
Donkey Kong paved the way for the NES, known as the Famicom in Japan. Following the success of Donkey Kong, Nintendo began developing the Famicom, the hardware of which was largely based on the Donkey Kong arcade hardware, with the goal of matching the system's powerful sprite capabilities in a home system. [119]
Donkey Kong was released for the arcade in 1981, but came out on the Famicom, the Japanese version of the NES, in 1983. Miyamoto had nothing to do with this version, he said.
The arcade version of Donkey Kong Jr., featuring both the Japanese and American versions, was released by Hamster Corporation for the Nintendo Switch as part of the company's Arcade Archives series in December 2018. [19] In 2004, Namco released an arcade cabinet which contained Donkey Kong, Donkey Kong Jr. and Mario Bros.
Donkey Kong Jr. makes a guest appearance on some levels, helping his father hinder Mario's progress. It was the first Game Boy title designed with enhanced features when played on the Super Game Boy. It features gameplay elements from Donkey Kong, Donkey Kong Jr., and Super Mario Bros. 2. A spiritual successor, Mario vs. Donkey Kong, was ...
This is a list of video games developed or published by Hudson Soft.The following dates are based on the earliest release, typically in Japan.While Hudson Soft started releasing video games in 1978, it was not until 1983 that the company began to gain serious notability among the video gaming community.
Reviewers also complained about the lack of the pie/cement level in Donkey Kong. [7] [8] In Super Mario Bros., the screen ratio aspect was altered, causing odd graphical artifacts. [9] [10] The prices of the Classic NES Series and previous rereleases were also criticized. Many reviewers noted that $20 was a high price for one game.