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Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.
Turtle graphics were added to the Logo language by Seymour Papert in the late 1960s to support Papert's version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.
Turtlestitch (stylized as TurtleStitch) is a free and open source platform (or web application) for generating and sharing patterns for embroidery machines. Turtlestitch is derived from educational programming languages such as Logo, Scratch and Snap! using the same jigsaw style programming paradigm [2] which offers simplicity suitable for novices but has powerful features, described as ‘low ...
Delta Drawing Learning Program, later retitled Delta Drawing Today, is a turtle graphics drawing program developed by Computer Access Corporation, [1] and published by Spinnaker Software in 1983. Delta Drawing was intended for children age 4 to 14. It features a functional programming language for executing scripted drawing and painting ...
Turtles specifically designed for use with Logo systems often come with pen mechanisms allowing the programmer to create a design on a large sheet of paper. The original Logo turtle, built by Paul Wexelblat at BBN , was named "Irving" and was demonstrated at the former Muzzey Junior High in Lexington, Massachusetts . [ 1 ] "
Small Basic includes a "Turtle" graphics library that borrows from the Logo family of programming languages. For example, to draw a square using the turtle, the turtle is moved forward by a given number of pixels and rotated 90 degrees in a given direction. This action is then repeated four times to draw the four sides of the square.
Basic-256 is an easy-to-use version of BASIC designed to teach anybody the basics of computer programming. It uses traditional BASIC control structures (gosub, for loops, goto) for easy understanding of program flow control. It has a built-in graphics mode that allows children to draw pictures on the screen after minutes.
PGF/TikZ is a pair of languages for producing vector graphics (e.g., technical illustrations and drawings) from a geometric/algebraic description, with standard features including the drawing of points, lines, arrows, paths, circles, ellipses and polygons.