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  2. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float, double and long double variants of the function. The C++ language includes native support for function overloading and thus does not provide the <tgmath.h> header even as a compatibility feature.

  3. Inline function - Wikipedia

    en.wikipedia.org/wiki/Inline_function

    In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...

  4. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single precision is termed REAL in Fortran; [1] SINGLE-FLOAT in Common Lisp; [2] float in C, C++, C# and Java; [3] Float in Haskell [4] and Swift; [5] and Single in Object Pascal , Visual Basic, and MATLAB. However, float in Python, Ruby, PHP, and OCaml and single in versions of Octave before 3.2 refer to double-precision numbers.

  6. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Information about the actual properties, such as size, of the basic arithmetic types, is provided via macro constants in two headers: <limits.h> header (climits header in C++) defines macros for integer types and <float.h> header (cfloat header in C++) defines macros for floating-point types. The actual values depend on the implementation.

  7. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    On x86 and x86-64, the most common C/C++ compilers implement long double as either 80-bit extended precision (e.g. the GNU C Compiler gcc [13] and the Intel C++ Compiler with a /Qlong‑double switch [14]) or simply as being synonymous with double precision (e.g. Microsoft Visual C++ [15]), rather than as quadruple precision.

  8. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    Due to hardware typically not supporting 16-bit half-precision floats, neural networks often use the bfloat16 format, which is the single precision float format truncated to 16 bits. If the hardware has instructions to compute half-precision math, it is often faster than single or double precision.

  9. Inline-4 - Wikipedia

    en.wikipedia.org/?title=Inline-4&redirect=no

    Pages for logged out editors learn more. Contributions; Talk; Inline-4