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Tales of Arise [2] is a 2021 action role-playing game developed and published by Bandai Namco Entertainment.The seventeenth main entry in the Tales series, the game follows a man and a woman from the opposing worlds of Dahna and Rena and their journey to end the Renans' oppression of the Dahnan people.
Motoi Sakuraba (桜庭 統, Sakuraba Motoi, born August 5, 1965) is a Japanese composer and keyboardist. He is known for his numerous contributions in video games, including the Tales, Star Ocean, Mario Golf, Mario Tennis, Golden Sun, and Dark Souls series, as well as several other anime series, television dramas, and progressive rock albums.
On March 28, 2018, however, Tales of Link ended their service, and a day after the closure, they announced the global version of Tales of the Rays would end their service as well on May 29, 2018, [64] [65] with its Japanese vesion shutting down on July 23, 2024. [66] Tales of Crestoria, another mobile game, was released on July 16, 2020. [67]
The game sold well in its first week on the Switch store. The publisher, Untold Tales, attributed this to positive reviews from professional reviewers, being featured on Nintendo's official social media, opening with a discount, and positive word of mouth from players, who made connections between Arise and other games that sold well. [5]
The Tales series, known in Japan as the Tales of series (「テイルズ オブ」シリーズ, "Teiruzu Obu" Shirīzu), is a franchise of fantasy Japanese role-playing video games published by Bandai Namco Games (formerly Namco), and developed by its subsidiary, Namco Tales Studio (formerly Wolf Team) until 2011 and presently by Bandai Namco.
Pages in category "Tales (video game series) video games" The following 34 pages are in this category, out of 34 total. This list may not reflect recent changes .
Tales of Eternia [a], known as Tales of Destiny II in its original North America release, is an action role-playing game published by Namco as the third main title in their Tales series. Initially released for the PlayStation in November 2000 in Japan, an English version was later released in North America in September 2001.
Despite being a distant prequel to Tales of Zestiria—taking place in the distant past and containing references—the game's story was designed to be able to work on its own. This distant connection concept was inspired by the developer's wish to emulate the similar distant narrative connection between Tales of Phantasia and Tales of Symphonia.