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When an older monochrome original Game Boy game cartridge (Type 1) is plugged-in, the Game Boy Color first tries to apply a palette from a hard-coded game list in the device's ROM. If the system does not have a palette stored for a game, it defaults to the "Dark green" palette (see below). The player can also choose one of 12 false color palettes.
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
Fixed 16-color palette (1 bit each of red, green, blue, and brightness, with bright white replaced by orange), with 2 colors per block on an 8×1 pixel attribute grid. Commodore Plus/4 (1984) Multicolor and High resolution 16-color graphic modes, from 121-color master palette (black and 15 hues by 8 luminosity levels). Amstrad CPC (1984)
The Atari ST series has a digital-to-analog converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors).Depending on the (proprietary) monitor type attached, it displays one of the 320×200, 16-colors and 640×200, 4-colors modes with the color monitor, or the high resolution 640×400 black and white mode with the monochrome monitor.
The 3-3-2 bit RGB use 3 bits for each of the red and green color components, and 2 bits for the blue component, due to the human eyes having lesser sensitivity to blue. This results in an 8×8×4 = 256-color palette as follows: This palette is used by: The MSX2 series of personal computers; Palette 4 of the IBM PGC; Extended Graphics Array (XGA)
Hunter green is a color that is a representation of the color worn ... Rifle green is 19–0419 TPX in the Pantone palette, or hex code #444C38 in the sRGB color ...
In some uses, hexadecimal color codes are specified with notation using a leading number sign (#). [1] [2] A color is specified according to the intensity of its red, green and blue components, each represented by eight bits. Thus, there are 24 bits used to specify a web color within the sRGB gamut, and 16,777,216 colors that may be so specified.
The Tiki 100 uses an 8-bit RGB palette (also described as 3-3-2 bit RGB), with 3 bits for each of the red and green color components, and 2 bits for the blue component. It supports 3 different resolutions with 256, 512 or 1024 by 256 pixels and 16, 4, or 2 colors respectively (freely selectable from the full 256-color palette).