Search results
Results From The WOW.Com Content Network
Various indie game characters, such as Steve from Minecraft, Tim from Braid, and Gish; the Headcrab from Half-Life is playable in the Steam version Super Monkey Ball Banana Mania: Sanrio's Hello Kitty and Suezo from Koei Tecmo's Monster Rancher are playable via downloadable content. Super Smash Bros. series
This is a list of developers of indie games, which includes video game developers who are not owned by nor do they receive significant financial backing from a video game publisher. Independent developers, which can be single individuals, small groups, or large organizations, retain operational control over their organizations and processes.
The game's main playable character, Boyfriend. Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "Weeks" in-game, containing three songs each. Each week ...
itch.io (stylized in all lowercase) is a website for users to host, sell and download indie video games, indie role-playing games, game assets, comics, zines and music. . Launched in March 2013 by Leaf Corcoran, the service hosts over 1,000,000 products as of November 2024
Access Software, Inc. was an American video game developer based in Salt Lake City, Utah.Founded in November 1982 by Bruce Carver and Chris Jones, the company created the Beach Head, Links and Tex Murphy series, as well as Raid over Moscow.
The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer- programmers , the event featured a shared game engine technology and worked on by other designer-programmers for a single long weekend.
The Indie Fund is an organization created by several independent game developers to help fund budding indie video game development. The Indie Fund was created in early 2010, its purpose aimed "to encourage the next generation of game developers" by providing them funding for development of these games without the terms that would normally be associated with publication agreements.
The game received "mixed" reviews according to the review aggregation website Metacritic. [2] In Japan, Famitsu gave it a score of one seven, one eight, one seven, and one six, for a total of 28 out of 40. [5] GamePro said, "You'll laugh out loud in your time spent with Work Time Fun. You'll even become thoroughly immersed in what you're ...