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[13] [9] Originally, BeamNG.drive was to be based on CryEngine 3, but its use in a driving game uncovered numerous bugs, leading development to be rolled over to a modified version of Torque 3D. [15] A free tech demo was released on 3 August 2013 along with paid access to an alpha test through FastSpring. The tech demo featured only one vehicle ...
The Mercedes-Benz CLK GTR (chassis code C297) [5] is a GT1 sports car built and produced by Mercedes-Benz in conjunction with their then motorsport partner AMG.Intended for racing in the new FIA GT Championship series in 1997, the CLK GTR was designed primarily as a race car.
The car is known colloquially in Japan as the Hachi-Go (ハチゴー), meaning "Eight-Five".The word "trueno" is Spanish for thunder, and "levin" is Old English for "lightning".
Rezvani unveiled the second-generation Tank in 2019. Two years after the premiere of the first-generation Tank, whose debut was quickly followed by the debut of a completely new generation Wrangler, Rezvani decided to build a new, second generation of the Tank, which was based on the JL model.
The Meyers Manx dune buggy is a small, two-passenger, recreational kit car designed and marketed by California engineer, artist, boat builder and surfer Bruce F. Meyers [1] and manufactured by his Fountain Valley, California company, B. F. Meyers & Co. from 1964 to 1971.
Bronopol is used in consumer products as an effective preservative agent, as well as a wide variety of industrial applications (almost any industrial water system is a potential environment for bacterial growth, leading to slime and corrosion problems - in many of these systems bronopol can be a highly effective treatment).
The proposal for the AZ-1 goes as far back as 1985 when Suzuki created the Suzuki RS/1 as a mid-engine sports car project for volume production. [1] Suzuki's design for the Tokyo Motor Show was a fully functional car with a front/rear weight distribution of 45:55, [3] powered by a modified 1.3-liter G13B engine borrowed from the Cultus GTi.
At SIGGRAPH 2009, Nvidia announced OptiX, a free API for real-time ray tracing on Nvidia GPUs. The API exposes seven programmable entry points within the ray tracing pipeline, allowing for custom cameras, ray-primitive intersections, shaders, shadowing, etc.