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Star Wars (2014-2019): Windows, Xbox One, Xbox One S, IOS, Android, Oculus Rift (VR) - Sponsors and events for Star Wars Rebels, Rogue One, The Last Jedi, Solo, and The Rise of Skywalker, which contained objectives with in-game virtual prizes (accessories and gears) attached to the events’ respective games, as well as free items in the ...
On November 16, 2004, Petroglyph announced a project which they were working on, a new Star Wars real-time strategy (RTS) game called Star Wars: Empire at War, which was released on February 16, 2006. On September 12, 2005, it was announced that they would be working on an original military/sci-fi RTS franchise with Sega.
Star Wars: The Clone Wars is a video game set in the Star Wars universe developed by Pandemic Studios and published by LucasArts for GameCube, PlayStation 2 and Xbox.It consists mostly of vehicular combat using clone warships, starfighters, speeder bikes and tanks, as well as missions where players can control Anakin Skywalker, Obi-Wan Kenobi, or Mace Windu on foot.
This category is for video games that focus on military or war as part of the plot. Subcategories This category has the following 14 subcategories, out of 14 total.
The Strategic Defense Initiative (SDI), derisively nicknamed the Star Wars program, was a proposed missile defense system intended to protect the United States from attack by ballistic nuclear missiles. The program was announced in 1983, by President Ronald Reagan. [1]
Shadow the Hedgehog (video game) Snops Attack! Zombie Defense; Soldiers Inc. Solstice Chronicles: MIA; Space Crew; Star Trek: Elite Force II; Star Wars: Battlefront II (2005 video game) Star Wars: Republic Commando; Star Wars: The Clone Wars (video game) Stargate (1995 console video game) Starship Troopers (video game) Steel Battalion; Strider ...
The first Star Wars games were developed by a variety of companies after Star Wars creator George Lucas licensed the rights to Star Wars video games; several of these games were released under the “Lucasfilm Games” banner. Early licensed games, released during the 8-bit and 16-bit eras of gaming, barely featured any kind of narrative, and ...
The overall structure of Renegade Squadron is similar to other games in the Battlefront series in that it is a war game played primarily from a third-person view. [1] [2] Battles take place on the ground and in space and require the player to capture command posts, specific areas of territory represented by floating icons on the playing field and colored dots on the player's heads-up display. [3]